Blog
Vlog: Fair Game – Announcement
While Shadywoods is making the rounds through film festivals, here's the latest thing I'm working on: Fair Game, a sci-fi steampunky sitcom. I will be doing everything, design, animation, direction, all voices (unless someone wants to do a voice for free). And I...
Vlog: Shadywoods – The Making Of
I'll be taking several scenes from the pilot and explain how I animated them. There might be spoilers. But then again you won't be able to see the pilot for another year or so anyway, so who cares? Pilot Complete – Rigs Updated...
Vlog: My Updated Character Rig
After almost a year the Shadywoods pilot is finally complete! While I cannot show you the full pilot, I'll be talking about what I changed in my standard Moho character rig after creating a full 22-minute episode, and you'll get to see the trailer at the end. Pilot...
Shadywoods Status October 2024
Done, done and done! Kinda. Well, the pilot is complete, I'm currently doing a final review with my script editor Greg Wong and other people, and after a few small tweaks (or not), Shadywoods will be off to various film festivals! https://vimeo.com/995656791...
Shadywoods Status August 2024
About 9 1/2 minutes of the 22-minute pilot are in the can, but things are now accelerating since most assets I need are ready and I can churn out full scenes much faster than before. I have also been busy finishing my pitching materials for the series, which is now...
Shadywoods Status July 2024
About 7 minutes of the 22-minute pilot are in the can, but currently I'm stuck again in background creation hell. I still have about 15 more backgrounds to complete, and 5 more characters to rig before I can go back to 100% animation and complete the episode. I...
Oldie But Goldie: Squash & Stretch
Squash & stretch is as old as animation itself and I’ll show you how you can use it to free your puppet animation from the rigid shackles of a bone structure (or at least make it look like it was). Flipping Head Turns!...
New Technique is Turning Heads
Head turns in animation aren’t such a big deal, unless you want to combine them with head tilts. Then you’re in a world of pain, unless you use my new way of doing head turns/tilts that mix well and save time! Flipping Head Turns!...
I Screw Up on a Daily Basis
These failures shouldn’t go to waste, so let’s from them. Here are my 'favorite' screw-ups while using Moho Pro for animation… Yeah, Didn’t Think Of That…...