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Moho Webinar
general blog, phungus & mowld

Webinar: Creating A Sci-Fi Series Alone

One-hour webinar where I talk about my workflow creating an independent animated series as a one-man operation, with Moho at the center. I talk about how I puts together scenes, show various character rigs I created over time, and what considerations went into...

shadywoods

Shadywoods Status August 2024

About 9 1/2 minutes of the 22-minute pilot are in the can, but things are now accelerating since most assets I need are ready and I can churn out full scenes much faster than before. I have also been busy finishing my pitching materials for the series, which is now...

shadywoods

Shadywoods Status July 2024

About 7 minutes of the 22-minute pilot are in the can, but currently I'm stuck again in background creation hell. I still have about 15 more backgrounds to complete, and 5 more characters to rig before I can go back to 100% animation and complete the episode. I...

shadywoods, Vlog Episodes

Oldie But Goldie: Squash & Stretch

Squash & stretch is as old as animation itself and I’ll show you how you can use it to free your puppet animation from the rigid shackles of a bone structure (or at least make it look like it was). Flipping Head Turns!...

shadywoods, Vlog Episodes

New Technique is Turning Heads

Head turns in animation aren’t such a big deal, unless you want to combine them with head tilts. Then you’re in a world of pain, unless you use my new way of doing head turns/tilts that mix well and save time! Flipping Head Turns!...

shadywoods, Vlog Episodes

The hardest scene is done!

I just completed a fairly complex action scene for the pilot of Shadywoods and thought I'd summarize some of my findings, pains and struggles in a YouTube video episode… Animating a Complex Scene in Moho Pro...

shadywoods, Vlog Episodes

Shadywoods Status May 2024

For one of my rigs I just captured the whole process, to share on YouTube. I ended up with 9.5 hours (!) of footage. And then I made so many stupid mistakes that I had to cut out massive parts of it, so not to confuse the hell out of the viewers. So here it is...

shadywoods

Shadywoods Status April 2024

I finally entered my two-week holiday (during Japanese "golden week") and found time to rig most of my characters. And it's a lot of work. On a good day I can probably fully rig one character if I work on it kinda full-time for a whole day. Watching glaciers must...

shadywoods

Shadywoods Status March 2024

As I mentioned in my last post I recorded the Shadywoods narration, I turned that, some intro and outro music and sound effects into something akin to a ‘radio play’. Judging from the audio alone I'm quite happy with the outcome, the episode is 22 minutes long as...